侯琳慧; 付一苇; 吴雨潇. 游戏化学习导向的多场景应用桌游设计 ——以面向文化遗产教育的桌游《博物寻踪·守藏吏》为例. 人文与社会科学学刊, [S. l.], v. 1, n. 2, p. 64–72, 2025. DOI: 10.70693/rwsk.v1i2.500. Disponível em: https://ac.wisvora.com/index.php/rwshkx/article/view/500. Acesso em: 29 apr. 2025.