游戏中的听觉氛围学: 超越视觉中心范式
DOI:
https://doi.org/10.70693/rwsk.v1i2.647关键词:
Game Sound摘要
电子游戏行业在其设计和分析过程中一直将视觉元素放在首位,并奉行以视觉为中心的方法。本文从一个新的角度来认识听觉氛围如何在创造身临其境、引人入胜的游戏体验中发挥重要作用,但这一作用却被低估了。通过这项研究展示了声音如何创造玩家的临场感并唤起玩家的情感,从而引导他们穿越视频游戏环境,证实声音设计对于开发身临其境的虚拟世界至关重要。根据现有的研究,论文探讨了详细的音效如何增强玩家的沉浸感,改善整体游戏体验。研究了听觉元素如何通过影响沉浸程度、情绪反应、认知能力来影响心理状态和情绪,并探讨了潜在的健康后果。本文介绍了游戏开发软件中沉浸式音频的技术实现,同时通过空间音频技术和程序化声音创建方面的创新,并在人工智能驱动的声音设计和生物识别集成的支持下,预测了游戏音频的发展。本文提出了一种全面的多感官游戏设计策略,将听觉氛围定位为促进互动娱乐发展的重要核心要素。
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